Sutte Hakkun Remake (Demo)
The Happiness Rainbow shattered on a whim, with its fragments plummeting across the whole island. Take control of Hakkun, a transparent, bird-looking, adorable blob. Inhale blocks, collect all of the Rainbow Shards and bring the rainbow back in its original glory.
Why?
The Sutte Hakkun games for the Satellaview are somewhat obscure, hard to come by, or even emulate. Although a single cartridge version does exist, it rarely if ever gets re-released and is still not localized, not officially.
All in all, it's a shame. The simple, yet intricate puzzle gameplay is fairly suited for a browser game of today.
The final goal (if it even reaches something more final) is remaking a good chunk of the game, as well as enhance it with Quality of Life features and accessibility settings.
Features
- A Playground mode.
- 50+ levels from the original.
- Score system, save your progress.
- A few more testing features. Drag & drop things around, or duplicate them, because why not?!
Yeah there's not much... But it is playable!
Controls
Press ESC or Enter any time to see the Controls menu.
Close the Controls menu and keep holding ESC to return to the Title Screen.
Credits
- Veal Gins & Verneri Kontto for the original english localization of Sutte Hakkun.
- Random Talking Bush for the sprites at The Spriters Resource.
- Superjustinbros & Raccoon Sam for the sounds at The Sounds Resource.
- Edgi for the Stage 5 (Remix) audible in this demo.
- Me for having been at this for quite a while (My Twitter)
Sutte Hakkun is propriety of Nintendo of Japan. Originally directed by Masayasu Nakata, designed by Nobuaki Tanaka, composed by Masanori Tanaka.
Status | Prototype |
Platforms | HTML5, Windows |
Author | Mickeon |
Genre | Puzzle, Platformer |
Made with | Paint.net, Audacity, Godot, Aseprite |
Tags | 2D, Fangame, Godot, Pixel Art, Puzzle-Platformer, Remake, Retro, Short, snes |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Links | Twitter/X |
Download
Development log
- More levels, more entities, more scoresJun 17, 2024
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